Une màj intéressante.
Création d'un package graphique pour le terminal.
This commit is contained in:
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import os
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class Colors:
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def __init__(self):
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""" ANSI color codes """
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self.BLACK = "\033[0;30m"
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self.RED = "\033[0;31m"
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self.GREEN = "\033[0;32m"
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self.BROWN = "\033[0;33m"
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self.BLUE = "\033[0;34m"
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self.PURPLE = "\033[0;35m"
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self.CYAN = "\033[0;36m"
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self.LIGHT_GRAY = "\033[0;37m"
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self.DARK_GRAY = "\033[1;30m"
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self.LIGHT_RED = "\033[1;31m"
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self.LIGHT_GREEN = "\033[1;32m"
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self.YELLOW = "\033[1;33m"
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self.LIGHT_BLUE = "\033[1;34m"
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self.LIGHT_PURPLE = "\033[1;35m"
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self.LIGHT_CYAN = "\033[1;36m"
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self.LIGHT_WHITE = "\033[1;37m"
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self.BOLD = "\033[1m"
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self.FAINT = "\033[2m"
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self.ITALIC = "\033[3m"
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self.UNDERLINE = "\033[4m"
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self.END = "\033[0m"
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class Cli(Colors):
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"""Classe gérant l'interface graphique"""
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def __init__(self, **kwargs):
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super().__init__()
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self.width = os.get_terminal_size().columns
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self.height = os.get_terminal_size().lines -1
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for key, value in kwargs.items():
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if key == 'width':
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self.width = value
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elif key == 'height':
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self.height = value-1
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self.__set_dimensions()
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self.screen = [[' ' for i in range(self.width)] for j in range(self.height)]
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def __set_dimensions(self):
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""" Défini les dimensions du terminal """
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os.system('resize -s {} {}'.format(self.height + 1, self.width))
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os.system('clear')
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def display(self):
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"""affiche le contenu de self.screen"""
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os.system('clear')
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for line in self.screen:
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print(''.join(line))
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self.screen = [[' ' for i in range(self.width)] for j in range(self.height)]
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def draw(self, content, x, y):
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"""dessine aux coordonées"""
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for i in range(len(str(content))):
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try:
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if content[i] != ' ':
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self.screen[y][x+i] = content[i]
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except(IndexError):
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break
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def draw_life(self, percent, x, y):
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"""dessine la barre de vie"""
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length = 40
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part_to_draw = length * percent // 100
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if percent > 25:
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self.draw('|{}{}|'.format(''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)])), x, y)
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else:
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self.draw('{}|{}{}|{}'.format(self.RED, ''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)]), self.END), x, y)
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@@ -1,17 +1,81 @@
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import random
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import cli
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import time
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class Personnage:
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def __init__(self, nom, cat):
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def __init__(self, nom):
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self.nom = nom
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self.categories = {
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"guerrier" : ["sword", "potion"],
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"magicien" : ["stick", "potion"],
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"thief" : ["dagger", "potion"],
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"elfe" : ["bow", "potion"]
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}
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self.pdv = 20
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# self.categories = {
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# "guerrier" : ["sword", "potion"],
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# "magicien" : ["stick", "potion"],
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# "voleur" : ["dagger", "potion"],
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# "elfe" : ["bow", "potion"]
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# }
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self.pdv = 5
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self.max_pdv = 20
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self.xp = 1
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self.cat = cat
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self.inv = self.categories[self.cat]
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self.inv = ['potion']
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self.shape = ''
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def jet_attaque(self):
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pass
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return random.randint(20) + self.xp * 2
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def display(self, x, y):
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cuted_shape = self.shape.split('\n')
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for i in range(len(cuted_shape)):
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gui.draw(cuted_shape[i], x, y + i)
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class Guerrier(Personnage):
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def __init__(self, nom):
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super().__init__(nom)
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self.weapon = "épée"
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self.inv.append(self.weapon)
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self.shape = """⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⡤⠤⢶⣒⠢⢤⣤⡀⠀⠀⠀⠀⠀⠀⠀⣴⠛⡆\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡟⠁⠀⠀⢰⠛⠛⢶⣤⠟⠀⠀⠀⠀⠀⠀⢸⡏⠀⢹\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⡎⠀⠀⣀⣠⣞⣀⡔⠉⠀⠀⠀⠀⠀⠀⠀⠀⠸⣇⠀⡸\n⠀⠀⠀⠀⠀⢀⣀⣠⣤⣇⣴⢊⡵⠶⣵⣲⢧⣀⡀⠀⠀⠀⠀⠀⠀⠀⢠⣾⣿⣶\n⠀⠀⠀⠀⡠⠊⠉⠉⠑⢌⠻⡏⠀⡀⠈⠁⢀⡏⠙⢦⡀⠀⠀⠀⠀⠀⠈⣿⠉⡇\n⠀⠀⢠⡖⢅⠀⠀⠀⠀⡸⠀⡇⠀⠈⢹⢸⠁⣏⢢⣸⢷⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⠀⡾⠳⣤⣙⠲⢶⡴⠃⣾⠋⠲⢦⣼⣿⡴⠃⢧⣷⣧⢗⡶⠲⢦⣤⠶⠻⡶⡷\n⠀⢐⡶⢂⠀⠉⠙⢢⢄⡰⠁⠀⠀⠀⢸⣇⠀⠀⣜⣁⠁⡏⠀⠀⠀⠘⢴⣶⠤⢟\n⠀⡟⠐⣾⢄⡀⢀⢎⡀⡏⠓⠦⠒⣉⠡⠌⢉⠏⠁⠙⠦⣱⡀⢀⣠⠜⢼⣷⠭⡝\n⢀⣿⡿⠷⢦⣼⡏⢠⡿⣍⣛⣫⣭⣤⣤⣤⡾⡄⠀⠀⠀⠀⠈⠉⠀⠀⠀⣿⠉⡇\n⢇⠀⠀⠀⠀⢸⠃⢨⣏⣀⠀⢈⠑⢄⣠⣾⠳⡃⠀⠀⠀⠀⠀⠀⠀⠀⠀⣻⠀⡇\n⠀⣷⠀⠀⠀⠣⡀⣨⠋⠀⠻⣮⢦⠀⢹⢯⠀⢱⡀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⡇⠀⢀⠈⣞⡿⣇⡴⠶⣄⡼⢻⣠⣟⢈⣳⠋⢹⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⠻⢿⣷⣑⣌⡿⡸⣀⢀⣿⡇⠀⣀⠼⣽⢇⣀⠎⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⠀⠀⠀⠀⠀⠀⢧⠈⠋⣼⠇⠀⣳⣸⠃⡼⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⠀⠀⠀⠀⠀⠀⢏⡤⠤⣽⠇⠀⡿⣿⣻⣷⢄⣀⡀⠀⠀⠀⠀⠀⠀⠀⣿⠀⡇\n⠀⠀⠀⠀⠀⠀⢰⡟⠛⣽⢿⡇⠀⢱⣾⣿⣷⣷⣿⣿⡄⠀⠀⠀⠀⠀⠀⣿⣀⡇\n⠀⠀⠀⠀⠀⠀⠘⠿⣿⣭⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠀"""
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class Voleur(Personnage):
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def __init__(self, nom):
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super().__init__(nom)
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self.weapon = "dague"
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self.inv.append(self.weapon)
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self.shape = """⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡤⠦⣤⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡎⣀⣠⣤⠭⢶⡄⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠟⢉⣕⣒⣒⣪⢹⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢤⣣⠥⢔⡪⠤⣻⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡈⢎⠒⠁⠈⢒⠎⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⢀⠔⠒⠉⠉⠀⠀⣈⢱⡣⢄⣠⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⢀⠇⠀⠀⠀⠀⠀⡜⢀⠏⠈⡆⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠘⡄⠀⠀⠀⠀⡜⠊⢁⠗⠊⠁⢠⢣⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠑⠢⣀⡠⡞⠤⠒⠁⠀⠀⢠⠣⡀⠱⡀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⡸⠑⠢⠤⣀⣀⣀⠎⠀⠑⢄⢈⠦⣀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⢠⠃⠀⠀⠀⠀⠀⠘⢄⠀⠀⠀⠹⣐⡤⢭⣢⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⡸⠉⠉⠢⡀⠀⠑⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⡎⠀⢰⠁⠀⠀⠀⠈⢢⠀⠘⡄⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⢰⠁⠀⡜⠀⠀⠀⠀⠀⢸⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⢸⠀⠀⡇⠀⠀⠀⠀⠀⢸⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⡸⡄⣀⡇⠀⠀⠀⠀⠀⡸⠒⠲⠃⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠙⣎⢹⣁⠀⠀⠀⠀⠀⠙⣆⢸⣀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠈⠶⠿⠀⠀⠀⠀⠀⠀⠈⠶⠿⠀"""
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class Magicien(Personnage):
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def __init__(self, nom):
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super().__init__(nom)
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self.weapon = "bâton"
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self.inv.append(self.weapon)
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self.shape = """⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣤⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⣤⠀⢣⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡸⠀⠀⠉⡏⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⢀⡸⠷⠶⠶⣀⠁⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⢀⠔⠶⠾⠷⠶⠶⠖⣁⠀⡅⠀⠀⠀⠀⠀⢀⡰⠶⢦⠲⣀\n⠀⠀⠀⠀⠀⠘⣤⠀⣤⡤⠀⣤⠀⠀⠒⣧⡄⠀⠀⠀⠀⡜⠃⠐⠂⠀⣿\n⠀⠀⠀⠀⠀⠀⠀⠛⡿⡆⠀⢸⠛⣤⡄⠀⢸⡇⠀⠀⠀⡇⢠⡜⠛⠛⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⢇⣀⣀⣀⣀⠤⡛⠛⠃⠀⣀⠤⣛⠜⠃⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⣀⢾⡏⠉⢉⠿⠀⠁⢆⣀⠰⣉⠶⠉⠀⠀⠀⠀⠀⠀\n⣶⠶⠶⡢⠶⠶⠦⠉⢸⡇⠀⠸⠀⠀⠀⡸⢏⡱⠉⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠂⡆⠀⠀⠀⠀⠀⢸⠇⠀⢸⣤⠒⠂⡔⢢⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⡇⠀⢠⠘⠛⣿⢠⡃⠀⢠⠛⣤⡄⠃⢸⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠇⠠⠜⠀⠀⣿⠄⠠⠜⠢⣟⠀⠀⢘⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠈⠁⠀⠀⠀⣿⢎⣱⣎⣁⣿⠀⠀⢸⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⢀⠶⣉⣎⣹⣏⣉⣿⠀⠀⢸⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⢠⡔⣨⠒⠉⢹⠟⠋⠉⣿⠀⠀⠈⠑⢢⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠘⠛⠀⠛⠛⠋⠚⠛⠛⠛⠛⠛⠛⠛⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀"""
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class Elfe(Personnage):
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def __init__(self, nom):
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super().__init__(nom)
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self.weapon = "arc"
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self.inv.append(self.weapon)
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self.shape = """⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠎⠢⡀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠌⠀⠀⠙⣀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⢀⡀⢀⠀⠀⠀⠀⠀⠌⠀⠀⠀⠀⠐⡥⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⡠⢠⠁⢀⢀⢃⡀⠀⠀⠌⠀⠀⠀⠀⠀⠀⠐⡡⠀⠀⠀⠀\n⠀⡀⠄⠒⠈⠀⢠⠐⢫⠙⠼⠃⠀⡜⠀⠀⠀⠀⠀⠀⠀⠀⢁⢃⠀⠀⠀\n⡸⠮⡀⠄⣠⠀⠤⢐⡙⢵⢚⣵⣜⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠘⠀⠀⠀\n⠀⠀⠀⢈⡠⠐⢈⡡⢅⡤⠚⠸⣄⣍⣀⣐⣶⣶⣶⣶⡶⠤⡎⡕⣷⣀⠤\n⠀⠀⠀⠧⠀⠀⠨⠥⠌⠒⠮⠹⢸⠘⡀⠀⠀⠀⠀⠀⠀⠀⠈⡏⠃⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠀⠉⠳⡇⠀⠀⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⣰⣶⡊⢄⠀⠀⠀⠀⠀⠀⠘⠆⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠜⠀⢀⣤⣈⠄⠢⡀⠀⠀⠀⢀⡛⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡟⣹⡿⣿⡋⠀⠀⠐⢄⠀⠀⡜⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⣌⡺⠟⠀⡇⡄⠀⠀⠀⠈⠢⠜⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⠏⠀⠀⠇⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⠀⣰⡿⠃⠀⠀⢠⣰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⠀⠀⣰⡟⠁⠀⠀⠀⢸⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⠀⠀⠀⢀⡾⠏⠀⠀⠀⠀⠠⣾⠅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\n⠀⡀⠀⡐⠉⡼⠀⢀⠀⠀⠀⠰⣋⢒⡤⢰⡀⡀"""
|
||||
|
||||
|
||||
gui = cli.Cli(width=120, height=36)
|
||||
|
||||
guerrier = Guerrier('arthur')
|
||||
|
||||
for i in range(60):
|
||||
gui.draw(guerrier.nom, 53, 31)
|
||||
gui.draw_life(round(guerrier.pdv / guerrier.max_pdv * 100), 30, 30)
|
||||
Elfe('Legolas').display(110-i*2, 10)
|
||||
|
||||
gui.display()
|
||||
|
||||
time.sleep(0.1)
|
||||
Reference in New Issue
Block a user