système de fichier
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
import tkinter
|
||||
from tkinter import filedialog
|
||||
|
||||
class Terrain:
|
||||
def __init__(self):
|
||||
@@ -11,7 +12,7 @@ class Terrain:
|
||||
class Team:
|
||||
def __init__(self):
|
||||
self.players = ['arthur', 'jl', 'léandre', "louis", "alex"]
|
||||
self.file = 'stat.txt'
|
||||
self.filemenu = 'stat.txt'
|
||||
self.posx, self.posy = 0,0 # coo de la dernière action
|
||||
self.ac_player = 0 # dernier joueur
|
||||
|
||||
@@ -20,17 +21,32 @@ class Gui:
|
||||
def __init__(self, ):
|
||||
self.terrain = Terrain()
|
||||
self.team = Team()
|
||||
self.file = 'untitled.bbm'
|
||||
self.temp_data = ''
|
||||
self.list_button_menu = []
|
||||
self.root = tkinter.Tk()
|
||||
self.root.title(self.file)
|
||||
self.canvas = tkinter.Canvas(self.root, width=self.terrain.width, height=self.terrain.height, background='#bbb')
|
||||
|
||||
self.canvas.pack()
|
||||
|
||||
# topbar
|
||||
self.menubar = tkinter.Menu(self.root)
|
||||
self.filemenu = tkinter.Menu(self.menubar, tearoff=0)
|
||||
self.filemenu.add_command(label="new", command=self.new)
|
||||
self.filemenu.add_command(label="open", command=self.browse_open)
|
||||
self.filemenu.add_command(label="save", command=self.save)
|
||||
|
||||
self.filemenu.add_separator()
|
||||
self.filemenu.add_command(label="rename")
|
||||
self.filemenu.add_command(label="exit", command=self.root.quit)
|
||||
self.menubar.add_cascade(label="file", menu=self.filemenu)
|
||||
self.root.config(menu=self.menubar)
|
||||
|
||||
# menu contextuel des actions
|
||||
self.action = tkinter.Menu(self.root, tearoff=0)
|
||||
self.action.add_command(label='marque', command=lambda: self.action_menu('marque'))
|
||||
self.action.add_command(label='rate', command=lambda: self.action_menu('rate'))
|
||||
|
||||
|
||||
# Menu contextuel des joueurs
|
||||
self.menu = tkinter.Menu(self.root, tearoff = 0)
|
||||
@@ -39,8 +55,24 @@ class Gui:
|
||||
self.menu.add_command(label=self.team.players[2], command=lambda: self.show_sub_menu(self.team.players[2]))
|
||||
self.menu.add_command(label=self.team.players[3], command=lambda: self.show_sub_menu(self.team.players[3]))
|
||||
self.menu.add_command(label=self.team.players[4], command=lambda: self.show_sub_menu(self.team.players[4]))
|
||||
|
||||
|
||||
def new(self, *event):
|
||||
self.file = 'untitled.bbm'
|
||||
self.root.title = self.file
|
||||
|
||||
def save(self, *event):
|
||||
if self.file != 'untitled.bbm' and self.file != '':
|
||||
with open(self.file, 'a') as f:
|
||||
f.writelines(self.temp_data)
|
||||
self.temp_data = ''
|
||||
else:
|
||||
self.file = tkinter.filedialog.askopenfilename(initialdir = "~", title = "Select a File", filetypes = (("BasketBall Match", "*.bbm"), ("all files", "*.*")))
|
||||
self.root.title(self.file)
|
||||
|
||||
def browse_open(self, *event):
|
||||
print('open')
|
||||
self.file = tkinter.filedialog.askopenfilename(initialdir = "~", title = "Select a File", filetypes = (("BasketBall Match", "*.bbm"), ("all files", "*.*")))
|
||||
self.root.title(self.file)
|
||||
|
||||
def context_menu(self, event):
|
||||
self.team.posx, self.team.posy = event.x, event.y
|
||||
@@ -56,14 +88,14 @@ class Gui:
|
||||
def action_menu(self, action):
|
||||
# test si l'action est dans la liste des 3 points
|
||||
if ((self.team.posx-0)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2 or ((self.team.posx-self.terrain.width)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2:
|
||||
print('dunk')
|
||||
score = 2
|
||||
else:
|
||||
score = 3
|
||||
if action == 'marque':
|
||||
self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='green')
|
||||
else:
|
||||
self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='red')
|
||||
with open('stat.txt', 'a') as f:
|
||||
line = self.team.ac_player+' '+action+' '+str(self.team.posx)+' '+str(self.team.posy)+'\n'
|
||||
f.write(line) # écriture de l'action dans le fichier
|
||||
self.temp_data += self.team.ac_player+' '+action+' '+str(score)+' '+str(self.team.posx)+' '+str(self.team.posy)+'\n'
|
||||
|
||||
def draw_terrain(self):
|
||||
# ligne des 3 points
|
||||
@@ -82,5 +114,8 @@ gui = Gui()
|
||||
gui.draw_terrain()
|
||||
|
||||
gui.root.bind("<Button-1>", gui.context_menu)
|
||||
gui.root.bind("<Control-s>", gui.save)
|
||||
gui.root.bind("<Control-o>", gui.browse_open)
|
||||
gui.root.bind("<Control-n>", gui.new)
|
||||
|
||||
gui.root.mainloop()
|
||||
|
||||
Reference in New Issue
Block a user