ajout
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@@ -15,28 +15,25 @@ class Team:
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self.posx, self.posy = 0,0 # coo de la dernière action
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self.ac_player = 0 # dernier joueur
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class Gui:
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def __init__(self, ):
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self.terrain = Terrain()
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self.team = Team()
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self.list_button_menu = []
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self.win = tkinter.Tk()
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self.canvas = tkinter.Canvas(self.win, width=self.terrain.width, height=self.terrain.height, background='#bbb')
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self.root = tkinter.Tk()
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self.canvas = tkinter.Canvas(self.root, width=self.terrain.width, height=self.terrain.height, background='#bbb')
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self.canvas.pack()
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# menu contextuel des actions
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self.action = tkinter.Menu(self.win, tearoff=0)
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self.action = tkinter.Menu(self.root, tearoff=0)
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self.action.add_command(label='marque', command=lambda: self.action_menu('marque'))
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self.action.add_command(label='rate', command=lambda: self.action_menu('rate'))
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# Menu contextuel des joueurs
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self.menu = tkinter.Menu(self.win, tearoff = 0)
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self.menu = tkinter.Menu(self.root, tearoff = 0)
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self.menu.add_command(label=self.team.players[0], command=lambda: self.show_sub_menu(self.team.players[0]))
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self.menu.add_command(label=self.team.players[1], command=lambda: self.show_sub_menu(self.team.players[1]))
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self.menu.add_command(label=self.team.players[2], command=lambda: self.show_sub_menu(self.team.players[2]))
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@@ -57,12 +54,16 @@ class Gui:
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self.action.grab_release()
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def action_menu(self, action):
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# test si l'action est dans la liste des 3 points
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if ((self.team.posx-0)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2 or ((self.team.posx-self.terrain.width)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2:
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print('dunk')
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if action == 'marque':
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='green')
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# with open('stat.txt', 'a') as f:
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else:
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='red')
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with open('stat.txt', 'a') as f:
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line = self.team.ac_player+' '+action+' '+str(self.team.posx)+' '+str(self.team.posy)+'\n'
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f.write(line) # écriture de l'action dans le fichier
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def draw_terrain(self):
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# ligne des 3 points
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@@ -80,6 +81,6 @@ class Gui:
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gui = Gui()
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gui.draw_terrain()
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gui.win.bind("<Button-1>", gui.context_menu)
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gui.root.bind("<Button-1>", gui.context_menu)
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gui.win.mainloop()
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gui.root.mainloop()
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