Layer fonctionellent
This commit is contained in:
@@ -1,5 +1,6 @@
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import os
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import os
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import platform
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import platform
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import shutil
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""" ANSI color codes """
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""" ANSI color codes """
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@@ -31,8 +32,8 @@ colors = {
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class Cli():
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class Cli():
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"""Classe gérant l'interface graphique"""
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"""Classe gérant l'interface graphique"""
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def __init__(self, **kwargs):
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def __init__(self, **kwargs):
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self.width = os.get_terminal_size().columns
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self.width = shutil.get_terminal_size().columns
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self.height = os.get_terminal_size().lines -1
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self.height = shutil.get_terminal_size().lines -1
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for key, value in kwargs.items():
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for key, value in kwargs.items():
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if key == 'width':
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if key == 'width':
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self.width = value
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self.width = value
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@@ -59,26 +60,26 @@ class Cli():
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def display(self):
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def display(self):
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"""affiche le contenu de self.screen"""
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"""affiche le contenu de self.screen"""
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os.system('clear')
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self.__clear()
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for line in self.screen:
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for line in self.screen:
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print(''.join(line))
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print(''.join(line))
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self.screen = [[' ' for i in range(self.width)] for j in range(self.height)]
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def draw(self, content, x, y, **kwargs):
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def draw(self, content, x, y, **kwargs):
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"""dessine aux coordonées"""
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"""dessine aux coordonées"""
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for key, value in kwargs.items():
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if key == 'color':
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try:
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self.screen[y][x-1] = colors[value]
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self.screen[y][x+len(str(content))] = colors['END']
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except:
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pass
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for i in range(len(str(content))):
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for i in range(len(str(content))):
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try:
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try:
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if content[i] != ' ':
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if content[i] != ' ':
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self.screen[y][x+i] = content[i]
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self.screen[y][x+i] = content[i]
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except(IndexError):
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except(IndexError):
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break
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break
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for key, value in kwargs.items():
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if key == 'color':
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try:
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self.screen[y][x] = colors[value] + self.screen[y][x]
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self.screen[y][x+len(str(content))-1] += colors['END']
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except:
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pass
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def draw_life(self, percent, x, y):
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def draw_life(self, percent, x, y):
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"""dessine la barre de vie"""
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"""dessine la barre de vie"""
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@@ -87,22 +88,30 @@ class Cli():
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if percent > 25:
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if percent > 25:
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self.draw('|{}{}|'.format(''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)])), x, y)
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self.draw('|{}{}|'.format(''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)])), x, y)
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else:
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else:
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self.draw('{}|{}{}|{}'.format(colors['RED'], ''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)]), colors['END']), x, y)
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self.draw('|{}{}|'.format(''.join(['█' for i in range(part_to_draw)]), ''.join([' ' for i in range(length - part_to_draw)])), x, y, color='RED')
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def wipe(self):
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"""vide le contenu de self.screen"""
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self.screen = [[' ' for i in range(self.width)] for j in range(self.height)]
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class Layer(Cli):
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class Layer():
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"""defini une zone indépendante dans l'écran pour ne pas tout recharger"""
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"""defini une zone indépendante dans l'écran pour ne pas tout recharger"""
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def __init__(self, x, y, shape):
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def __init__(self, cli, x, y, shape):
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"""shape doit être fournis sous forme de tableau"""
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"""shape doit être fournis sous forme de tableau"""
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super().__init__()
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self.cli = cli
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self.shape = shape
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self.x = x
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self.x = x
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self.y = y
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self.y = y
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self.width = max(map(len, shape))
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self.shape_width = max(map(len, self.shape))
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self.height = len(shape)
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self.shape_height = len(self.shape)
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def refresh(self):
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def refresh(self):
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pass
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"""efface seulement le contenu du calque"""
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for i in range(self.shape_height):
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for j in range(self.shape_width):
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print(platform.system())
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try:
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self.cli.screen[self.y+i][self.x+j] = ' '
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except:
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pass
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@@ -5,13 +5,25 @@ import time
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class Animation:
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class Animation:
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""" class de gestion des animations"""
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""" class de gestion des animations"""
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def __init__(self):
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def __init__(self, x, y, shape):
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self.shape = ['', '']
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self.x = x
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self.y = y
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self.shape = shape
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def blink(self):
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def blink(self, start_color, end_color):
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pass
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self.layer = cli.Layer(gui, self.x, self.y, self.shape[0].split('\n'))
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for i in range(8):
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self.layer.refresh()
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if i % 2 == 0:
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self.display('right', color = start_color)
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else:
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self.display('right', color = end_color)
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gui.display()
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time.sleep(0.4)
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del self.layer
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def display(self, x, y, side, **kwargs):
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def display(self, side, **kwargs):
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if side == 'right':
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if side == 'right':
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cuted_shape = self.shape[0].split('\n')
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cuted_shape = self.shape[0].split('\n')
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else:
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else:
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@@ -19,18 +31,21 @@ class Animation:
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for i in range(len(cuted_shape)):
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for i in range(len(cuted_shape)):
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for key, value in kwargs.items():
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for key, value in kwargs.items():
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if key == 'color':
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if key == 'color':
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gui.draw(cuted_shape[i], x, y + i, color=value)
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gui.draw(cuted_shape[i], self.x, self.y + i, color=value)
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class Personnage(Animation):
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class Personnage(Animation):
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def __init__(self, nom):
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def __init__(self, nom):
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super().__init__()
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self.nom = nom
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self.nom = nom
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self.pdv = 2
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self.pdv = 2
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self.max_pdv = 20
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self.max_pdv = 20
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self.xp = 1
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self.xp = 1
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self.inv = ['potion']
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self.inv = ['potion']
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self.shape = ''
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self.shape = ['', '']
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self.x = 80
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self.y = 5
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super().__init__(self.x, self.y, self.shape)
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def jet_attaque(self):
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def jet_attaque(self):
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return random.randint(20) + self.xp * 2
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return random.randint(20) + self.xp * 2
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@@ -82,11 +97,13 @@ gui = cli.Cli(width=120, height=36)
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guerrier = Guerrier('arthur')
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guerrier = Guerrier('arthur')
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for i in range(60):
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gui.wipe()
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gui.draw(guerrier.nom, 53, 31, color='GREEN')
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gui.draw(guerrier.nom, 53, 31, color='GREEN')
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gui.draw_life(round(guerrier.pdv / guerrier.max_pdv * 100), 30, 30)
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gui.draw_life(round(guerrier.pdv / guerrier.max_pdv * 100), 30, 30)
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Elfe('Legolas').display(110-i*2, 10, 'right', color='BLUE')
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guerrier.display('right', color='BLUE')
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gui.display()
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gui.display()
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time.sleep(0.1)
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guerrier.blink('RED', 'WHITE')
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gui.display()
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