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#ifndef INPUT_H_
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#define INPUT_H_
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#include "data.h"
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#include "define.h"
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#include "terminal.h"
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#include <unistd.h>
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void editorMoveCursor(struct editorConfig *E, int key);
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/**
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* \fn void editorProcessKeypress()
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* \brief Get the last key input and do the proper action.
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*/
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void editorProcessKeypress(struct editorConfig *E);
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#endif // INPUT_H_
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