Adding splitting screen and buffer switching
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+9
-9
@@ -8,22 +8,22 @@
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#include <time.h>
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#include <unistd.h>
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int editorRowCxToRx(erow *row, int cursor_x);
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int bufferRowCxToRx(frow *row, int cursor_x);
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int editorRowRxToCx(erow *row, int rx);
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int bufferRowRxToCx(frow *row, int rx);
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void editorUpdateRow(erow *row);
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void bufferUpdatfrow(frow *row);
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void editorInsertRow(int at, char *s, size_t len);
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void bufferInsertRow(struct buffer_t *buffer, int at, char *s, size_t len);
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void editorFreeRow(erow *row);
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void bufferFrefrow(frow *row);
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void editorDelRow(int at);
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void bufferDelRow(struct buffer_t *buffer, int at);
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void editorRowInsertChar(erow *row, int at, int c);
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void bufferRowInsertChar(struct buffer_t *buffer, frow *row, int at, int c);
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void editorRowAppendString(erow *row, char *s, size_t len);
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void bufferRowAppendString(struct buffer_t *buffer, frow *row, char *s, size_t len);
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void editorRowDelchar(erow *row, int at);
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void bufferRowDelchar(struct buffer_t *buffer, frow *row, int at);
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#endif // ROW_OP_H_
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